Quarters
A mixed reality voxel editor for creating 3D content using hand tracking, designed for the Meta Quests, winner of the XRCC 2024 hackathon.
Quarters is an immersive 3D voxel editor built in Unity for the Meta Quest 3, crafted to turn your own room into an intuitive creative sandbox. Developed during the XRCC Hackathon 2024, the project empowers users to sculpt with voxels in mid-air using natural grab-and-snap gestures. With both of their hands and a rich color palette, everyone can rapidly create pixel-art 3d sculptures using our Lego like blocks!
Under the hood, Quarters leverages the Meta XR SDK and interactions alongside custom C# systems to manage the dynamic voxel creation and snapping with smooth FPS. The editor features a color palettes with 8 colors to choose from, an eraser for deleting mistakes, and a very intuitive and satisfying snapping system to sculpt. The palette places itself within easy reach without obstructing the workspace.
Quarters was awarded first place in the “Hobbies & Skill Building” track, recognized for its performance, polish, and potential.
Brainstorming, designing, and building in only 3 days
Implementing the right hand tracking and snap feel for intuitive interaction
Creating a user-friendly interface for voxel editing
Mathematical challenges in voxel positioning and snapping
Ensuring performance and responsiveness in a infinite sandbox environment
Engine
Compatibility
Tools
Date
2024-07
Team Size
4 people
Role
XR Developer
Status